Maps description
~ Aim-Maps ~ At Aim-Maps (aim_mapname) (English to aim - aim), both teams start with the same or on some maps predetermined Weapons. The teams are usually a great distance, but with sight over. By deliberately shooting to the accuracy of the player to be improved. Often these maps for known maps (for example, de_aztec) named 'Because the same or similar textures are used.
~AWP-Maps ~ At AWP Maps (awp_mapname) both teams start from the beginning with the sniper rifle The AWM (Arctic Warfare Magnum). This so-called long-distance rifle kills the enemy (mostly) the first match (one-shot kill). These maps should help the player's accuracy (aiming) to improve, as the AWM is the strongest weapon in the game. The name of the maps comes from the earlier designation as the AWM AWP
~ CS-Maps ~ This is the normal Counter Strike map type. This is about liberation of the hostages. The Counter Terrorists must either kill all the Terrorists or free all hostages alive. For hostages killed there on both sides of hefty fines.
~ DE-Maps ~ The Terrorists have a goal in the level (there are usually several objectives, but only one must be destroyed) blow. At the beginning of a level with the bomb is randomly assigned to a terrorist from the server. This must now destroy the target with it. If he dies, then try another terrorist remove the bomb and the same. The Counter Terrorists must prevent the bomb explodes.
~ Fun-Maps ~ For Fun-Maps (common: fy_mapname, fy stands for funyard), the focus is set on a fast action. The level architecture is usually simpler and more manageable than in the other scenarios, sometimes very unusual, for example in the form of a glass maze or a pirate battle between ships. Tactical approach here is of little troubles. Therefore, these maps very popular toward the end of LAN parties, when the concentration decreases. A common map is fy_pool_day Fun: Here you fight in the team deathmatch mode in a small swimming pool. There are almost all weapons from the Counter-strike weapons on the ground. An exception is the hand grenades, in the central swimming pool on the floor. There is a Buyzone, which, however, on the diving board of the pool there and can be fired from all sides. Fun map, however, is a general name for the Maps "normal" standard maps are not consistent and rapid exchange of fire, intractable means or the like, which is not in the true sense of the game.
~ HE-Maps ~ HE-Maps (he_mapname, he stands for High Explosive and refers to a type of grenade in the game): This type of card usually consist of a clearly organized room, lying around everywhere in the hand grenades. Since this is the only weapon besides a knife, you have to defeat by skillfully throwing the opponent.
~ Kreedz-Maps ~ In Kreedz maps (kz_mapname) (or Climbing maps) have to jump from platform to platform with skill, without falling down. The goal is a specific point of the map (usually the top of a rise) faster than the others to achieve thereby undercutting the time of the other. For this purpose, in the background with the respective time after pressing the Start button, which is then displayed in the target. On some servers using these maps of the injury is healed automatically and the function of your team - you have this kind map plays just as Counter-Terrorist - attack, shut down, to prevent interference to climb. Furthermore some server via a so-called "checkpoint" system, where you can reset can be reached at a point on the map. In most cases you can chat with command checkpoint / Create a checkpoint, and with "/ gocheck" or "/ teleport", "teleport" back to the created checkpoint. About the relationship and a possible link between the map-name kz_ " to the concentration camps of the 3rd Empire to reject, were the new maps in Kreedz "kreedz_ renamed. The name "Kreedz maps" was therefore later. In the meantime, enjoy this form of Counter-Strike ever more popular, is so soon already published a modification for Half-Life 2 (http://kzmod.com/).
~ Messer-Maps ~ Knife Maps (ka_mapname - Knife Area): In this type of battle, the player has only a knife and has to be operated by skillful with the knife to kill the enemy. Since the knife but only in a very short distance effect, the direct contact with the enemy is necessary. A popular map is ka_legoland. This map has been created in the style of Lego.
~ Rats-Maps ~ You play in a big world and see everything through the eyes of rats or mice. These worlds are large, such as kitchens, bathrooms, Living room, bedroom or more rooms next to each other. In these maps you walk, for example, on shelves, tables, or cables to a radio. There are also "fun element" is installed. For example, you can sometimes impose the light, jump over jumppads high or far, or beam by means of teleport through space. The objectives are the normal (save hostages hold / or defuse bomb set /).
~ Scoutzknivez-Maps ~ In Scoutzknivez maps (scoutzknivez_mapname) both teams start from the beginning with the Steyr Scout and little ammunition - Usually only 10 shots - and a knife. In most cases, are the teams' in a different building, from there to compete against each other. Since you have limited ammunition in the gun, the knife is often the only way to defend himself in a melee duel. On many servers, the rate of gravity is lowered, so as to allow a high jumping on buildings, which might inspire benefits.
~ Surf-Maps ~ Surf Maps (surf_mapname): Here one uses a small programming error (bug) from the game, which allows for oblique and backward-running slide along walls. The goal is to complete the map to the end by skillful surfing. Often these maps end with three small areas in which one must jump. Now you either get to the spawn point of the counter / terrorists or another point on the map most of the roof over the spawn area. Unfortunately, there are always players the mind of the map do not understand or prevent frustration from other players at the Surfing (block).
~ Zombie-Maps ~ Zombie Maps: These maps are based on the normal "Counter-Strike: Source maps and differ from this argument that the terrorists as zombies (from the game Half-Life 2) armed only with knives (Kevlar zukaufbar and a night vision device) and run 500 HP (health points). They also regenerate after a hit, the lost life. The Counter-Terrorists are allowed to buy all the weapons. You must kill the zombies and save the eiseln. This modification is not yet widespread and not entirely balanced, because the zombies with their ability to regenerate the CTs have an advantage over. Nevertheless, the CT through clever camp on hard to reach areas to make up for this, down by shooting at the zombies. A suitable location is for example the roof of the CT start point on de_aztec. Some maps make this more difficult and provide benefits for the zombies, for example, de_train. Servers on which this mod is played, with a note entered in its name.