The goal of the game
Bomb and hostage rescue to be played mainly in the variants.
The hostage rescue
The task of the anti-terrorist units in the case of hostage rescue,
to free several hostages in a given time (these are held captive by the terrorists.)
and bring them to the evacuation point. In the vicinity of the hostages are at the start of round the terrorists
they must prevent the hostages from the anti-terrorist units before the end of rounds to be found and evacuated.
The game ends when
The hostages were freed. A team no longer has live players.
The elapsed time before the entire exemption.
By MitnehmenRetten of hostages, the anti-terrorist units to be rewarded.
Money for preventing the rescue of the hostages get the terrorists.
For the defeat of an enemy to get even a small amount of money
by VerwundenErschießen one of the hostages will be punished by deducting money.
The bomb disposal
In this variant, the goal that put the terrorists with a time fuse verse immediate bomb
(Usually 2 bomb sites to choose from.) Fits within this time round detonate.
The anti-terrorist team must before the end of the round down bomb defusing,
or prevent the laying of the bomb. One gets selected by random terrorist rounds at the beginning of the bomb,
this is indicated by his backpack.
This may give the bomb to another player (terrorist) or he tries to bomb own basket.
In Counter-Strike is the aim of the bombs down (not as in reality) the killing.
The seats are empty boxes on which the objective is.
The game ends when
By detonating the bomb.
A team player no longer has survivors. The bomb was defused.
By disarming the bomb, preventing the bomb is placed, the anti-terrorist units to be rewarded.
By detonating the bomb to broadcast the terrorists receive money.
For the defeat of an enemy to get even a small amount of money.
Game Play
At the beginning, the teams at 2 different ends of the map.
A few seconds, each player has time to be fitted with for example: body armor,
Weapons, Grant, Bombenentschärfungskits.
How successful his team and the player in the last round, were
depends on the available money.
The players can move only after the time expires.
Depending on the strategy and game type you now runs to its objectives.
Some of the players stuck on this one their guns or rifles,
because then you can run faster. (Only with knife in hand.)
Your own teammates will be shown on a small radar,
and also other things for example, the player with the bomb.
Several options are open to the player who is close to the opponent.
1.When he was never seen or heard sneak past the enemy,
to obtain a better tactical position or to reach his goal.
2.Er can view the other games that take a short time due to fog or stun grenades.
3.Er can wait and hide until the enemy shows up. (camp called.)
4.The enemy towers with pre by surprise. (Rushes mentioned.)
Each player will act in different ways,
depending on experience, purchased or collected weapons, skill and patience.
The virtual life in Counter-Strike is in contrast to other first person shooters very valuable
As part of viewers have the rest of the round, the slain player.
Whether it's worth rushing to storm really think about the players or
if you approach it by gently playing his game objective is survived andor longer.
In Counter-Strike weapons handling is not as easy as in other shooters.
It does not have unlimited ammo, it takes longer to recharge,
and you meet do not necessarily go where it holds out the cross-hairs or targeted.
to feel the recoil you get after a short burst of fire.
Because the shots are spread over a large area.
Targeted shots are hardly possible when climbing or running,
who do not kneel when shooting or standing still difficult to meet.
Precious is the virtual life by the fact
that is very vulnerable despite flak jackets and helmets of the players in Counter-Strike.
In Counter-Strike you can handle a few hits,
while in other shooters can long survive under continuous fire.
The mobility and accuracy will reduce this by meeting a short time.
The weapon drops one
if one was shot falls to ground and disappears after a few seconds then.
Other players can collect and use these weapons.
The environment changed after a certain time or after a certain number of rounds.
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